4/4/2022»»Monday

Quadro P2000 Slot

4/4/2022
P2000
  • Pascal GPU
  • 1024 NVIDIA® CUDA® Cores
  • 5 GB GDDR5 CPU Memory
  • Up to 140GB/s Memory Bandwidth
  • PCI Express 3.0 System Interface
  • 3.0 TELOPS FP32 Peak single-precision floating point performance(board)
  • 75W Max Power Consumption
  • 4x DP 1.4 Display Connectors
QuadroPascal Dynamic Load Balancing

Dynamically allocate GPU resources for graphics and compute tasks as needed to maximize resource utilization

Quadro P2000 is connected to the rest of the system using a PCI-Express 3.0 x16 interface. The card measures 196 mm in length, 111 mm in width, and features a single-slot cooling solution. This item: Nvidia Quadro P2000 5GB GDDR5 128-bit PCI Express 3.0 x16 Full Height Video Card $549.99 Only 1 left in stock - order soon. Ships from and sold by THE DOTZ COMPANY.

Pascal Compute Preemption Quadro P2000 Slot

Preemption at the instruction-level provides finer grain control over compute tasks to prevent long-running applications from either monopolizing system resources or timing out

Slot

Nvidia Quadro P2000 Laptop

5GB GDDR5 Memory Capacity

Drive up to four 5K displays simultaneously(5120x2880 @ 60Hz). Increase bandwidth by up to 20% by reducing the amount of data fetched from memory for each frame with 4th generation

DisplayPort 1.4

- DP 1.4 provides twice the bandwidth of the previous generation
- Drive up to four 5K displays simultaneously
- HDR support displays 2x the visible colors resulting in brighter, more saturated images

Multiple Display

Combine up to four Quadro GPUs in one system to simplify the deployment of display walls or other immersive display environments

H.264 and HEVC Encode /Decode

Creation and playback of HDR video with 4K @ 60Hz 10b/12b HEVC encode and 4K @ 60Hz 10b HEVC decode engines

Quadro P2000 Specifications

- 64x full scene antialiasing (FSAA)
- Up to 16 K x 16 K texture and render processing
- Support Shader Model 5.1/OpenGL 4.5/DirectX 12.0/Vulkan 1.0
- 32-bit per-component floating point texture filtering and blending
- 16x angle independent anisotropic filtering
Anisotropic filtering improves the clarity and crispness of textured objects in rendering. Textures are images containing various types of data such as color, transparency, reflectivity, and bumps (normals) that are mapped to an object and processed by the GPU in order to give it a realistic appearance on your screen

Quadro P2000 Specifications


Nvidia quadro p2000

Quadro P2000 Desktop

  • P2000 Graphics Board
  • DP-DVI Adaptors
  • Driver Disc
  • Quick Installation Guide
  • Warranty Card
  • Support Guide